Stanford's Developing iOS 8 Apps with Swift Course: Assignment 5
github.com/mikemdev40/Breakout
• Implementation of a UIPanGestureRecognizer and CoreMotion’s device motion allows user to choose between controlling the paddle by using finger-based dragging or by tilting the device from left and right.
• Features physics-based motion through a UIDynamicAnimator, persistence via NSUserDefaults, and NSNotifications.
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